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GPU PotM December '12 => Folding @ Home
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LanDroid
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Joined: 11 Jun 2002
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Location: Cincinnati, OH U.S.

PostPosted: Fri Nov 30, 2012 6:15 am    Post subject: GPU PotM December '12 => Folding @ Home Reply with quote

By a very close vote (nearly a quadruple tie), our GPU Project of the Month for December is Folding@Home.

http://folding.stanford.edu/English/HomePage

Starting stats:
124th Place
221,659,386 Total points
354K average daily production
RAC rank 74

Milestones:
CrunchyFrog passed 7,500,000
African_Swallow passed 6,000,000
holy_hand_grende passed 3,000
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Sir Papa Smurph
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Prince


Joined: 18 Jul 2006
Posts: 4430
Location: Michigan

PostPosted: Fri Nov 30, 2012 9:46 am    Post subject: Reply with quote

Figures, Second month in a row I started the WRONG project too soon...

Is this Boinc?
the link takes me to a Stand alone project... Confused



Edit: Hey What is our Team Name? Exactly Actually Number

Team # is 117
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Killerrabbit
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PostPosted: Sat Dec 01, 2012 4:58 pm    Post subject: Reply with quote

I might try this on my new computer I have not decided yet.

Ni
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LanDroid
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Joined: 11 Jun 2002
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PostPosted: Sat Dec 08, 2012 1:47 pm    Post subject: Reply with quote

Wazzzzzup KWSN? We've fallen 1 spot and production is barely up from 354K to 364K daily average over the past week. #CHanges

#2gunfire <=Need more graphic firepower

'Stones:
African_Swallow 6,500,000
Gemjunkie 1,300,000
Yankton 650,000
Mr_BillyBob passes 200,000
sir_spuddly_buddly 25,000
Sir_Papa_Smurph 9,000
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Putting_things_on_top
Duke
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Joined: 14 Oct 2009
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PostPosted: Sat Dec 08, 2012 8:13 pm    Post subject: Reply with quote

LanDroid wrote:
Wazzzzzup KWSN? We've fallen 1 spot and production is barely up from 354K to 364K daily average over the past week. #CHanges

#2gunfire <=Need more graphic firepower


A lot has to do with the helter-skelter way in which F@H releases WUs.
There have been some weeks where I have been over 200k PPD, and others where I struggle to get 80k.
I've noticed large-point GPU WUs recently, but they take longer to run.


With the recent introduction of the "unified point scheme", the playing field has been adjusted.
Some teams will benefit, others will be disadvantaged.
This really depends on the mix of equipment that the various teams have.
This scheme purports to be "simplified and fair".
What it's doing, in fact, is giving additional points for faster [newer] hardware - the QRB (quick return bonus).

So far, the official implementation of the unified scheme has NOT given the QRB for GPUs - YET!
There appears to be some internal squabbling about that.

But - QRB for SMP is definitely in effect!

Speaking of more 'firepower' - I just installed my 2nd GTX-690! #Sniper
My 3rd (BIG) rig now has:
-- AMD FX-8350 8-core running stock 4.016GHz
-- 32GB DDR3 Corsair Vengeance memory
-- OCZ Vertex 4 SSD (256GB)
-- Two GTX-690s - which act like four GTX-680s
-- Each GPU (4 total) has:
---- 1536 Cores
---- 2GB DDR5 Memory
---- ~1.054 GHz clock/shader


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Gemjunkie
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PostPosted: Sun Dec 09, 2012 6:14 am    Post subject: Reply with quote

Used the 570 to fold (~24 hr periods):

12/6: 2 WUs, 28,186pts

12/8-9: 2 WUs, 4774pts

Rolling Eyes

It may be comparing apples and oranges but you can see why I hate taking it off Poem where it averages 2925pts every 10min. Cool
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Putting_things_on_top
Duke
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PostPosted: Sun Dec 09, 2012 7:02 am    Post subject: Reply with quote

Yeah - that kinda IS an apples vs oranges comparison.

F@H has its own point system...and it is currently in flux. Confused
They're re-assessing how points are assigned.
I've been [let's say] "openly skeptical" about their methods & motives.

However - back to the main observation...
Think of points as currency.
If you live in BOINC-land most of the time, then F@H currency seems foreign and doesn't always have a rational exchange-rate.
The same is true for F@H-landers - BOINC currency seems the odd-coin-in-the-pocket.
As a full-time folder, I have been utterly vexed by the erratic points being handed out by F@H over the past few weeks. #Mad

Nonetheless, thanks for supporting the F@H project - and the KWSN goal of regaining a spot in the top 100 teams!


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LanDroid
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PostPosted: Sun Dec 09, 2012 9:51 am    Post subject: Reply with quote

6,144 cores is awesome Sir Top! Compared to that I expect shrubbing F@H on a CPU a is waste of electricity?
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PhastPhred
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PostPosted: Sun Dec 09, 2012 10:33 am    Post subject: Reply with quote

LanDroid wrote:
6,144 cores is awesome Sir Top! Compared to that I expect shrubbing F@H on a CPU a is waste of electricity?


All I got I am capable to DO now is CPU...
Still, I'm doing what I can for us kNI!ggts!

Quote:
Team Rank 335 - KWSN_PhastPhred - Credits 5325 - Total 18


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Putting_things_on_top
Duke
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PostPosted: Sun Dec 09, 2012 3:14 pm    Post subject: Reply with quote

LanDroid wrote:
6,144 cores is awesome Sir Top! Compared to that I expect shrubbing F@H on a CPU a is waste of electricity?

Well, it certainly seems like SMP/CPU might be a waste. But it's really the luck-of-the-draw.

My FX-8350 got a WU a few days ago that took 1.38 days for a mere ~4000 points (and that was with the QRB - the base credit was something like 600 points). Mad
But other SMP WUs have only taken ~9 hours with a 10,000+ points (QRB) value.

F@H is a little tricky - in that we don't get to "cherry-pick" the projects.
They use "assignment servers" - and there's no way around those.
Shhh: [I have tried NAT'ing (on my router) to spoof my way into the meatier work servers - bupkis!]
The assignment servers are just queuing mechanisms, but they appear to work in parallel with the various work servers.
Somehow, the W-S coordinates with the A-S when a new request-for-work is received.
If the A-S has not already pre-assigned the WU (to the client), then the W-S won't give it out.

Based on various parameters & algorithms and the client's hdwe, the A-S queues up the work from various projects, and hands them out on a FIFO basis.
Soooo...we all see periods of crappy WUs, followed by periods of lucrative WUs.
As I said: luck-of-the-draw Confused

OH...and I had to constrain my FX-8350 to use just 6 of 8 cores.
Some GPU WUs are quite dependent on CPU assistance.
My GTX-690s had some 8054 projects going simultaneously, but the GPU usage was at ~65%.
Once I scaled back my SMP from 8 to 6 cores, the GPUs went to 100%.
A little longer to complete SMP, but I want to give advantage to GPUs.


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Last edited by Putting_things_on_top on Sun Dec 09, 2012 3:23 pm; edited 1 time in total
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Duke
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PostPosted: Sun Dec 09, 2012 3:18 pm    Post subject: Reply with quote

PhastPhred wrote:
All I got I am capable to DO now is CPU...
Still, I'm doing what I can for us kNI!ggts
Thanks! and... #ni-1

Every WU and every point helps!

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Duke
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PostPosted: Tue Dec 11, 2012 4:17 pm    Post subject: Reply with quote

Leaping forward, again...

We have surpassed Team DF.LTH.SE *AND* StorageForum_net (again!).

And we are now tenuously holding position #121!!!!


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Plomos
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PostPosted: Tue Dec 11, 2012 5:35 pm    Post subject: Reply with quote

running it for several hours on an ATI card gained me 25% completion but still have ~17 hrs ETA with the TPF hovering around 13 minutes. Its only using maybe 30% of my card but I don't see a way to up the GPU usage in the options. ~24 hrs for a gpu unit seems rather high when i can run quite a bit of boinc in the same time period. is there anything i can do to get a speed boost so i can really help since the only way to get credits is to turn in WUs since it doesn't trickle credits?
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PostPosted: Tue Dec 11, 2012 11:51 pm    Post subject: Reply with quote

Plomos wrote:
running it for several hours on an ATI card gained me 25% completion but still have ~17 hrs ETA with the TPF hovering around 13 minutes. Its only using maybe 30% of my card but I don't see a way to up the GPU usage in the options. ~24 hrs for a gpu unit seems rather high when i can run quite a bit of boinc in the same time period. is there anything i can do to get a speed boost so i can really help since the only way to get credits is to turn in WUs since it doesn't trickle credits?

Are you maxing-out your CPU with anything?
Some of the GPU WUs are [overly] dependent on CPU servicing.

Additionally, if you are using this computer for anything other than crunching/shrubbing - that could cause performance interference.
For example: trolling You-tube for various videos will slow-down GPU performance.
Even playing something as [seemingly] innocuous as solitaire can disrupt the priority scheduling with CPU and/or GPU.
On-demand or human-interface apps almost always take precedence/priority over background crunching.

Also, if you're using cross-fire (with another ATI card), you may want to consider temporarily 'splitting' them.
ATI Cross-fire (as well as Nvidia SLI) do not add any additional 'power' - at least for F@H.
Some claim (on the Stanford folding forum) that SLI or Crossfire can actually slow things down slightly.
That is an unsubstantiated observation, but is likely more true than false considering the majority opinion/commentary.
Hope this helps. #ni-1
Otherwise you can browse http://folding.stanford.edu for some suggestions.
I am not an ATI guy - I have the green monsters. Embarassed
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Plomos
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PostPosted: Wed Dec 12, 2012 9:35 am    Post subject: Reply with quote

I had been crunching some boinc stuff on cpu. I stopped that and closed other things i had open to let it try and use as much power as it wanted and it still only uses 30% it seems from reading the folding forum that its an AMD issue but for some even after uninstalling and reinstalling drivers it still doesn't fix it. I would rather wait for a fix than go through all that mess to end up with the same result i have now
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PostPosted: Wed Dec 12, 2012 12:30 pm    Post subject: Reply with quote

ATI drivers, huh? Confused

It used to be the case that Nvidia had more problems with drivers than ATI.
Seems in the past few months/years that paradigm has switched.

It's probably better (like you said) to wait for a genuine fix than mucking around trying to jury-rig a way around it.
#ni-1
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LanDroid
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PostPosted: Thu Dec 13, 2012 6:47 pm    Post subject: Reply with quote

Production increased to 425K average daily, cracked 530K yesterday.

Folding 'stones:
Antigens 20,000,000
African_Swallow 7,000,000
Eleomosynator 2,500,000
Gemjunkie passed 1,400,000
sir_spuddly_buddly passed 40,000
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PostPosted: Sun Dec 16, 2012 10:39 am    Post subject: Reply with quote

We cracked that score over some rocks to make it work.

Ni
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Duke
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PostPosted: Sun Dec 16, 2012 1:12 pm    Post subject: Reply with quote

Well, it doesn't help ATI/Radeon folders when Stanford makes a change to their assignment-servers, and misdirects ATI cards to get NV work-units Confused

http://folding.typepad.com/news/2012/12/updates-on-gpu-issues.html


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LanDroid
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PostPosted: Wed Dec 26, 2012 5:47 pm    Post subject: Reply with quote

Production averaged over 560K daily over the past week and we've moved up one spot.

'Stones:
Putting_things_on_top_____of_other_things passed 30,000,000
Hindmost 14,000,000
Morbus 6,500,000
Arthur_Lemming_BDA 5,000,000
Holy_Hand_Grenade 1,600,000 <= One upper case one lower?
Gemjunkie 1,500,000
sir_spuddly_buddly passes 100,000
holy_hand_grenade passed 90,000 <= One upper case one lower?
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