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RC5 and OGR27
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Killerrabbit
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PostPosted: Tue Dec 13, 2011 4:29 pm    Post subject: RC5 and OGR27 Reply with quote

Looking at those sub projects we could use help in OGR27. Remember to get the client direct from the distrubuted.net and not the Yoyo client. I just read a post about RC5, they have just passed the 2% mark. And the target date of completion is as follows : 2020-2148 so we might have to make a few more generations of new Knights and computing power to finish the project. Maybe just a small slow machine and not your powerful farms for these projects.

Ni
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Blurf
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PostPosted: Tue Dec 13, 2011 4:52 pm    Post subject: Reply with quote

We really should have a recruiting post in every project's message boards....
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The Knighty NI
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PostPosted: Tue Dec 13, 2011 5:47 pm    Post subject: Reply with quote

Totally Agree Blurf Very Happy
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PhastPhred
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PostPosted: Tue Dec 13, 2011 7:43 pm    Post subject: Reply with quote

I started it up on my MUON1 Tower PC - Hope it doesn't take away TOO much...
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Killerrabbit
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PostPosted: Wed Dec 14, 2011 12:49 am    Post subject: Reply with quote

Does OGR27 even have a message board.

Ni
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Plomos
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PostPosted: Thu Dec 15, 2011 9:40 am    Post subject: Reply with quote

I decided to fire it up this morning. Is there a way to add myself to the team for this though? Only identifying setting i saw was email address
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PhastPhred
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PostPosted: Thu Dec 15, 2011 10:39 am    Post subject: Reply with quote

For OGR-27, Team Info
http://stats.distributed.net/team/tmember.php?project_id=27&team=3706

For RC5-72, Team Info
http://stats.distributed.net/team/tmember.php?project_id=8&team=3706

Note: The 'usual' name for a KWSN Team Name is different here!
We 'usually' are The Knights Who Say Ni!
These are Knights Who Say "Ni!"

For both, our Team Contact: Necroscope
(EMail at link on Stats.Distributed.net)

Click on Team Summary Page , then look for
a single line under the list of Teams
" I want to join this team! "

UPDATE: Added a second Tower, a P4 with 3 GigglyPuffs
Sir Wabbit! Are we focusing on OGR or RC5? (Mine usually does OGR)
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Plomos
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PostPosted: Thu Dec 15, 2011 1:49 pm    Post subject: Reply with quote

Thanks for the info Mr. Phred. I have found through their faQ that I must first return some work to them before i can activate my account and then join the team. I shall do so as soon as my shrubber sends some back #ni-1
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Killerrabbit
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PostPosted: Thu Dec 15, 2011 5:07 pm    Post subject: Reply with quote

Sir Phread,

For now OGR since I can easily rack up units. In RC5 I was limited at about 30 a day which is nothing.

Also the stats only update once a day midnight Dutch time.

I think the focus should be OGR and remember not through Yoyo.

We have a heavy hitter right now on RC5 which is returning around 200K a day, so unless you can match that in RC5 I say focus on OGR. After OGR is finished focus on RC5 since we have about 100 years left to finish that project.

Ni
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Killerrabbit
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PostPosted: Thu Dec 15, 2011 7:55 pm    Post subject: Reply with quote

Of course Sir Yankton can easily produce a ton as well.

Ni
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PhastPhred
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PostPosted: Thu Dec 15, 2011 8:44 pm    Post subject: Reply with quote

I'll get a few more irons in the fire then - Hafta time share with DDM tho
#ni-1
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Killerrabbit
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PostPosted: Fri Dec 16, 2011 5:30 pm    Post subject: Reply with quote

Mine is sharing time with PrimeGrid. So no rush since this will take time to finish.

Ni
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Plomos
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PostPosted: Fri Dec 16, 2011 10:49 pm    Post subject: Reply with quote

How many Gnodes does it normally run before turning in an OGR unit so i have an idea as to how long it'll take
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PhastPhred
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PostPosted: Fri Dec 16, 2011 11:31 pm    Post subject: Reply with quote

Plomos wrote:
How many Gnodes does it normally run before turning in an OGR unit so i have an idea as to how long it'll take

Copied from an OLD Message at AnandTech:
Quote:
Here is what I have come up with. Take your nodes/sec figure and divide it by 1000 and then multiply that by .087. This will give you a ball-park estimate of the number of Gnodes that client/machine will complete in each 24-hour period.

As an example, the following client should complete around 427 Gnodes per day. (4,915,142.15 /1000 X .087 = 427.61)

[Sep 16 11:51:07 UTC] Completed OGR stub 25/2-16-5-7-29-9 (157,537,970,429 ...
0.03:39:22.34 - [4,915,142.15 nodes/sec]

I don't know if this is old news or not, but I find this helpful in allocating computer resources between the two D-Net projects.
Phooey 09-16-2000, 04:47 PM


Update: IF this is correct, my P4s (At 2.8GHz, 16,133,924 and
17,192,025 respectively) should do 1403.65 to 1495.71/Day

HTH! #ni-2
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Killerrabbit
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PostPosted: Sat Dec 17, 2011 1:02 am    Post subject: Reply with quote

I never knew, and after reading that I am still confused.

Ni
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PhastPhred
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PostPosted: Sat Dec 17, 2011 3:04 am    Post subject: Reply with quote

That example was an old Celeron I think. Like 500 a day

My P4 (A Double-Core) will do maybe three times as much. Like 1500 a day

So newer hardware I'd expect at least 2500 or more. That's my guess

I got the numbers for calculating MY results by running the Benchmark
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Plomos
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PostPosted: Sat Dec 17, 2011 9:42 am    Post subject: Reply with quote

ok well since mine can average 16,826,368 nodes/sec on my desktop at full speed that means i can get ~ 1,463 Gnodes per day if i left it running at full speed.
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Killerrabbit
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PostPosted: Sat Dec 17, 2011 6:42 pm    Post subject: Reply with quote

Also every time I go on the computer I check the client to see if any WUs have finished and ready to be flushed back. The reason I do this, is if I waited until all 25 were done before sending them back I would wait days if not weeks before reporting work and credit.

Ni
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stooper101
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PostPosted: Sat Dec 17, 2011 7:55 pm    Post subject: Reply with quote

Just a reminder that Moo1 Wrapper (a boinc gpu project) will produce credits for boinc and (if you have the settings right) also for our team on RC5-72. That is a big reason we have gone from DEEP in the rankings to top 20. Well done folks! On another note, neither DNETC nor Yoyo (also wrappers for Distributed.net) will produce credits for our team at Distributed.net.

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Killerrabbit
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PostPosted: Sun Dec 18, 2011 11:22 am    Post subject: Reply with quote

Sir Stooper. That Moo Wrapper project is the only reason the RC5 project is over 2% complete, before it was no where close to 2%.

Ni
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