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BOINC Projects Thay Could Use Your Help

 
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KWSN Sir CADCAM
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PostPosted: Mon Jan 22, 2007 6:27 am    Post subject: BOINC Projects Thay Could Use Your Help Reply with quote

In the following BOINC projects, the KWSN team could make some reasonable headway with a little more help. Please see what you can do.

VTU@Home

Distributed Rainbow Tables

SpinHenge@Home

Proteins@Home
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Mildew
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PostPosted: Mon Jan 22, 2007 7:47 am    Post subject: Reply with quote

VTU@Home has no information on their page about what the project is about.

The Distributed Rainbow Tables page appears to be down.

Could there be a reason why very few people run these projects? Rolling Eyes
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Al Dente
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PostPosted: Mon Jan 22, 2007 8:20 am    Post subject: Reply with quote

Mildew wrote:
VTU@Home has no information on their page about what the project is about.

It took me a while to find it, but all the info's on the message board. It's a project to teach someone how to program for BOINC, so not particularly worthwhile, and it also suffers with him not having enough time to service it properly (I've still got some pending credit from November, with the balance of the WU's for the quorum not having been sent out yet). I've stopped crunching, but may return when it's got some useful work.

Mildew wrote:
The Distributed Rainbow Tables page appears to be down.

This is a new project (only about 2 weeks old), and it goes down for a short period most days; teething problems, I suspect.
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Killerrabbit
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PostPosted: Mon Jan 22, 2007 11:53 am    Post subject: Reply with quote

Proteins and Spinhenge are new and worthy projects. Nothing suspicous about them.

Ni
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Mildew
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PostPosted: Mon Jan 22, 2007 3:02 pm    Post subject: Reply with quote

Careful Wabbit! Two or three more projects and you might be spreading your resources a little thin! Wink
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JerWA
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PostPosted: Mon Jan 22, 2007 4:10 pm    Post subject: Reply with quote

Other than the fact that Proteins@H is the only project that's ever killed one of my BOINC rigs. Not just that, but corrupted every WU it had on it from all projects, made it spam both project servers asking for more work (and then promptly corrupting it, repeat cycle), and made the machine unresponsive (had to terminate processes by hand to get control back). That's why Proteins@H promptly got yanked from that rig, and probably won't be welcomed back on my shrubbery farm any time soon.

2 for Rosetta, 2 for SETI, 2 for WCG, 1 for Einstein, 1 for QMC. So far so good, 100% stable since kicking Proteins out.
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mohrorless
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PostPosted: Mon Jan 22, 2007 4:19 pm    Post subject: Reply with quote

JerWA wrote:
....2 for Rosetta, 2 for SETI, 2 for WCG, 1 for Einstein, 1 for QMC and one rig to rule them all.


Fixed! Twisted Evil
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JerWA
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PostPosted: Mon Jan 22, 2007 5:28 pm    Post subject: Reply with quote

One rig to rule them all = DeepBlue doing BOINC. THAT would be #ni-1 ce!
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Killerrabbit
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PostPosted: Mon Jan 22, 2007 6:52 pm    Post subject: Reply with quote

I am only active in 10/11 projects.

Ni
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PostPosted: Mon Jan 22, 2007 7:40 pm    Post subject: Reply with quote

JerWA wrote:
One rig to rule them all = DeepBlue doing BOINC. THAT would be #ni-1 ce!


Only if it was for our team!
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JerWA
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PostPosted: Mon Jan 22, 2007 8:22 pm    Post subject: Reply with quote

I remember back in the days of SETI classic, there was an ongoing competition between SUN and someone else to get the fastest crunching rig online. At the time, it was taking my machines 8-10 hours to do a WU. At the height of the contest, SUN had a machine* doing WUs every 27 minutes. That is pretty darned uber shrubbing.

All I want is one of those quad quads. 4 4-core processors. 16 WUs at a time! One of those machines alone would out-shrub my entire farm... twice over. You'd need a ton of RAM though, at least 16 GB just to make sure you didn't run out. Twisted Evil

*: By machine, I don't literally mean one machine, it was probably an array or server farm or something. It was reported as a single machine in SETI, that's all that counted.
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Dagger
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PostPosted: Tue Jan 23, 2007 2:20 pm    Post subject: Re: BOINC Projects Thay Could Use Your Help Reply with quote

KWSN Sir CADCAM wrote:
In the following BOINC projects, the KWSN team could make some reasonable headway with a little more help. Please see what you can do.

VTU@Home

Distributed Rainbow Tables

SpinHenge@Home

Proteins@Home


Done #ni-1
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Warhawk
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PostPosted: Sat Feb 10, 2007 7:55 pm    Post subject: Reply with quote

JerWA wrote:
I remember back in the days of SETI classic, there was an ongoing competition between SUN and someone else to get the fastest crunching rig online. At the time, it was taking my machines 8-10 hours to do a WU. At the height of the contest, SUN had a machine* doing WUs every 27 minutes. That is pretty darned uber shrubbing.

All I want is one of those quad quads. 4 4-core processors. 16 WUs at a time! One of those machines alone would out-shrub my entire farm... twice over. You'd need a ton of RAM though, at least 16 GB just to make sure you didn't run out. Twisted Evil

*: By machine, I don't literally mean one machine, it was probably an array or server farm or something. It was reported as a single machine in SETI, that's all that counted.


Dunno about that... I've got a new 4X4 running with 4 gigs and it seems to be doing just fine...

I'd love to stick another 4 or 8 gigs in there but I've budgeted for another dual core AMD machine for this month...

Maybe next month...
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