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Grawlfang
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Joined: 18 Feb 2005
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Location: The Land of our lord JC, silly walks and all

PostPosted: Thu Sep 11, 2008 9:34 am    Post subject: Reply with quote

LanDroid wrote:
OK I'm crunching for this project, but can't figure out how to join the KWSN team! It says visit team page and click the "join this team" button, but I see no such button... Confused


Hi,

from the main page find the 'Teams' link under the Returning Participants heading. Click that and then type 'knights' into the key words text box and press the Search button.

That should bring up the team as a hypertext link. If you click it you'll get another link allowing you to join the team.

Ni!
Fang
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Grawlfang
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Joined: 18 Feb 2005
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PostPosted: Thu Oct 23, 2008 3:23 am    Post subject: Reply with quote

What's up ladies and gentlemen...Only 8 of us scrubbing !!! Did the WU's get to large ? or have you all been scared off now that the server has been running in a stable state for a few weeks !!!

#ni-1

Ni!
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Al Dente
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Joined: 23 Feb 2006
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Location: Leodis, the jewel at the end of the yellow brick road (or M1)

PostPosted: Thu Oct 23, 2008 6:46 am    Post subject: Reply with quote

How would you feel about me pushing for inclusion in the DC-Vault, which would almost certainly result in a big surge in interest?

I'm contemplating (and mentally composing) a post to push several fairly stable projects (e.g. 3x+1, Cels, UCT:Malaria, etc. where we're doing reasonably) plus, of course, yours, if you're agreeable.

Al
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Sir Papa Smurph
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Joined: 18 Jul 2006
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PostPosted: Thu Oct 23, 2008 7:19 am    Post subject: Reply with quote

well if there is even a chance that this will be a Vault project I will attach... #ni-1
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Sir Papa Smurph
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PostPosted: Thu Oct 23, 2008 7:36 am    Post subject: Reply with quote

there is no "join this team" button on the Knights page.

it is missing on all the team pages....
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Grawlfang
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PostPosted: Thu Oct 23, 2008 7:43 am    Post subject: Reply with quote

Al Dente wrote:
How would you feel about me pushing for inclusion in the DC-Vault, which would almost certainly result in a big surge in interest?
Al


Sounds like a fine idea to me. thank you.

Ni!
Fang
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Grawlfang
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PostPosted: Thu Oct 23, 2008 7:47 am    Post subject: Reply with quote

Sir Papa Smurph wrote:
there is no "join this team" button on the Knights page.

it is missing on all the team pages....


Hum, someone else reported that a while ago...I had no trouble in finding it (but of course I don't see it now as I'm already a member), and when I go to another team page (i went via statistics, top teams, then picked a team), I can indeed see the Join button.

Ni!
Fang
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Sir Papa Smurph
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PostPosted: Thu Oct 23, 2008 8:10 am    Post subject: Reply with quote

Ok, I went via statistics and indeed it was there. So I have joined...

perhaps the website did not recognize me as a participant because I was not signed in yet, so therefore I could not join a team...
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Grawlfang
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PostPosted: Thu Oct 23, 2008 9:30 am    Post subject: Reply with quote

Sir Papa Smurph wrote:
Ok, I went via statistics and indeed it was there. So I have joined...

perhaps the website did not recognize me as a participant because I was not signed in yet, so therefore I could not join a team...


So you have Smile

Code:
New members in last day    KWSN-Sir Papa Smurph
Total members   21 (view)
Active members   14 (view)
Members with credit   20 (view)


With 4 machines crunching too #ni-1

Ni!
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Sir Papa Smurph
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PostPosted: Thu Oct 23, 2008 5:19 pm    Post subject: Reply with quote

I don't understand. All my machines contacted BAM and then reset and Detached. All the wu's were lost. This is not the first project that this has happened with. Unless I have BAM attach all machines this happens.
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Grawlfang
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PostPosted: Fri Oct 24, 2008 5:36 pm    Post subject: Reply with quote

Sir Papa Smurph wrote:
I don't understand. All my machines contacted BAM and then reset and Detached. All the wu's were lost. This is not the first project that this has happened with. Unless I have BAM attach all machines this happens.


I don't use BAM so can't help I'm afraid. But I will check it out in case there is some config setting I could make in the project.

ni!
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Sir Papa Smurph
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PostPosted: Fri Oct 24, 2008 10:25 pm    Post subject: Reply with quote

I went back and attached all hosts, so I am back. I just don't want to attach all hosts. some remotes I can't access easily and I just want to leave them alone. If I put a project on just one or two they detach. I have to attach all and then go to each and set them to "no new work".

It's just a hassle. I don't see why I must do it this way Confused
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LanDroid
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PostPosted: Sat Oct 25, 2008 8:38 am    Post subject: Reply with quote

Any word on the results, have any interesting creatures evolved? Especially ones with extremely sharp teeth and floppy ears?

#Milti
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KWSN imcrazynow
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Joined: 15 May 2005
Posts: 2586
Location: Behind you !!

PostPosted: Sat Oct 25, 2008 9:24 am    Post subject: Reply with quote

That would be very cool to have a visual of some of the creatures that have evolved from your project.
As soon as I reach my goal of 1 million in SETI i'll put my new shrubber on the job. #ni-1
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And a few that won't update for some reason.

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Grawlfang
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PostPosted: Mon Oct 27, 2008 6:41 am    Post subject: Reply with quote

LanDroid wrote:
Any word on the results, have any interesting creatures evolved? Especially ones with extremely sharp teeth and floppy ears?

#Milti


On a light note....Nothing 'Killer Rabbit' like just yet, mostly it's all wet and slimy...

On a serious note...The results from the beta test showed that the majority of creatures were just parasites feeding off other creature's code in the soup. The additional instructions added for the gamma run are more promising (as I can see many more non-parasitic creatures), however thus far I've only submitted work for the initial run-cycle and therefore it's far to early to tell if anything interesting has evolved. So far I have some 1500+ WU's ready to release that have been generated from results back that completed to their alloted number of execution cycles. It's gets more interesting for me once I get successful results back that have completed 10+ run-cycles (that's a WU that has been fed back in to the system 10 times)

Ni!
Fang

p.s. I don't do graphics...and even if I did I'm useless at pretty interfaces.
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mohrorless
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Joined: 09 Oct 2006
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PostPosted: Mon Oct 27, 2008 8:54 am    Post subject: Reply with quote

Grawlfang wrote:
p.s. I don't do graphics...and even if I did I'm useless at pretty interfaces.


Go for it. There is nothing pretty that we can create. Just fearsome scary stuff.
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